Experience with Maya
Initial experience
This was a new program for me as I had not heard or have used maya before till now. This was a new complex program that has a lot of functions I was not aware of just yet. I quickly learnt how to create basic shapes and how to manipulate the faces and edges of the shape to deform it into a different model completely than the one I started with. I learnt how to divide faces to create the asymmetrical shape of the fish.
Reflecting on my work
In the end I created good low poly model tests using all the different skills I was taught, however they are not perfectly done, such as the fish being not identical on both sides of the model due to not highlighting both sides when using the multiple camera planes. I could have also added fins to the fish to add more detail to these low poly models.
My favourite model is the bunny as it is the most detailed and uses my favourite skill too. The skill contains the use of selecting certain faces to pull forward or push back to make a dent. This is a very interesting skill I used later on in my developed low poly model that uses shapes like a square deforming it so you can create extrusions from the initial shape.
Overall thoughts
Overall I enjoyed making these models even though they are the absolute basics of maya this has piqued my interest in this type of animation and I see the protentional career I could create with these initial skills.